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Senior UI Designer for Mobile AAA Game Studio

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About Company:

We are a cutting-edge AAA mobile-first game studio, founded by the former CEO and CPO of Plarium. With a team of 120 top-tier professionals across Europe, we specialize in large-scale Collection RPGs, drawing from our experience developing and publishing mid-core RPGs and MMO Strategy games. Now, we are pushing the boundaries of mobile-first gaming with the next evolution of CRPGs, built on one of the world’s most iconic Ips. Operating as a fully remote company, we also have physical offices in Tel Aviv and Krakow, uniting exceptional talent from across the continent to create world-class gaming experiences.

The Role:

We are seeking a Senior UI Artist who’s passionate about delivering elegant, player-centric interfaces that enhance usability, express personality, and elevate the fantasy of our world which is based on AAA large-scale IP .

Responsibilities:

  • Own the visual direction of UI across the game, in close collaboration with the UI lead, UX
  • Designers, Game Designers, and Art Directors.
  • Create high-fidelity UI assets (menus, HUD, icons, transitions, etc.) that are visually compelling
  • and functionally intuitive.
  • Translate wireframes and gameplay needs into beautiful, cohesive, and readable layouts.
  • Develop and maintain a consistent visual language and UI style guide aligned with the game’s
  • fantasy setting and IP .
  • Partner with engineers and technical artists to ensure seamless implementation and asset
  • optimization across multiple screen sizes and devices.
  • Contribute to motion design and UI animation to enhance responsiveness and polish.
  • Mentor junior UI artists and elevate the overall UI craft across the studio.

Requirements:

  • 5+ years of professional experience as a UI Artist in games, with at least one shipped title on mobile or cross-platform.
  • A strong portfolio showcasing exceptional visual design, layout composition, iconography, and typographic skills in a gaming context.
  • Experience working on mid-core or core games—ideally in RPGs, strategy, or collection-based genres.
  • Deep understanding of UI/UX principles, accessibility, and player psychology.
  • Proficiency in design and prototyping tools (Figma, Adobe Creative Suite, etc.).
  • A solid grasp of how to work with Unity or Unreal (or similar engines) and collaborate closely with technical teams.
  • Bonus: experience with AAA IPs.

Location:

Remote (Europe) | Full-time

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